weatherless...................84.12548% offense.......................44.71740% balance.......................25.65318% hyperoffense..................19.29387% semistall..................... 9.72835% sun........................... 6.17060% hail.......................... 4.74335% sand.......................... 4.29172% voltturn...................... 4.07666% monotype...................... 0.89552% choice........................ 0.68238% rain.......................... 0.66885% stall......................... 0.60720% trickroom..................... 0.53113% mononormal.................... 0.51872% hailoffense................... 0.33559% rainoffense................... 0.33067% sunoffense.................... 0.20990% monorock...................... 0.16436% monofairy..................... 0.13800% tricksun...................... 0.10676% monoice....................... 0.06538% tailwind...................... 0.05867% monobug....................... 0.00907% monopoison.................... 0.00139% Stalliness (mean: -0.264) |########## -1.5|################### |##### -1.0|################## |######################## -0.5|############################## |################## 0.0|##################### |########### +0.5|################### |############# +1.0|################ |###### +1.5|## | +2.0| | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%