weatherless...................68.59834% offense.......................52.22719% balance.......................23.30612% rain..........................20.59776% hyperoffense..................19.37847% sun........................... 8.18166% monotype...................... 3.37246% semistall..................... 2.80160% rainoffense................... 2.66352% sand.......................... 2.60408% stall......................... 2.28662% trickroom..................... 1.99550% voltturn...................... 1.92219% hail.......................... 1.83962% multiweather.................. 1.80652% trickrain..................... 0.77656% choice........................ 0.57121% sunoffense.................... 0.52388% sandstall..................... 0.43099% monoghost..................... 0.37049% hailoffense................... 0.32280% monowater..................... 0.30714% monodragon.................... 0.30607% mononormal.................... 0.30180% tailwind...................... 0.26728% monoice....................... 0.26372% monodark...................... 0.25874% monofighting.................. 0.24806% monopoison.................... 0.23987% monoflying.................... 0.22386% sandoffense................... 0.22386% monobug....................... 0.21781% monopsychic................... 0.15695% monofairy..................... 0.14627% monofire...................... 0.13453% monoground.................... 0.13310% sunstall...................... 0.10107% monosteel..................... 0.09929% tricksun...................... 0.09111% monorock...................... 0.09040% monograss..................... 0.08755% rainstall..................... 0.05872% monoelectric.................. 0.05054% gravity....................... 0.04555% dragmag....................... 0.02278% tricksand..................... 0.01210% trapper....................... 0.01068% hailstall..................... 0.01032% trickhail..................... 0.00854% fear.......................... 0.00036% Stalliness (mean: -0.346) |# -2.0|# |### -1.5|####### |################## -1.0|######################## |############################## -0.5|############################ |########################## 0.0|##################### |################ +0.5|############ |######## +1.0|##### |## +1.5|## |# +2.0| | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%