weatherless...................64.62770% offense.......................50.32721% rain..........................25.45830% balance.......................23.78019% hyperoffense..................19.63832% sun........................... 8.44353% rainoffense................... 3.36081% semistall..................... 3.22383% stall......................... 3.03044% trickroom..................... 2.83329% sand.......................... 2.12998% monotype...................... 1.93875% multiweather.................. 1.89358% voltturn...................... 1.73523% trickrain..................... 1.25685% hail.......................... 1.24230% sandstall..................... 0.64754% choice........................ 0.51800% sunoffense.................... 0.40533% tailwind...................... 0.26783% hailoffense................... 0.25534% monoghost..................... 0.22921% monoice....................... 0.21232% monowater..................... 0.19397% monodragon.................... 0.19171% monodark...................... 0.17214% sunstall...................... 0.15649% mononormal.................... 0.14653% monopoison.................... 0.11587% monofighting.................. 0.11432% monopsychic................... 0.10814% sandoffense................... 0.10291% tricksun...................... 0.09360% rainstall..................... 0.08913% monofire...................... 0.08108% monoground.................... 0.07996% monobug....................... 0.07656% monoflying.................... 0.07149% monosteel..................... 0.06981% monofairy..................... 0.06083% gravity....................... 0.03050% monograss..................... 0.03001% monoelectric.................. 0.02221% monorock...................... 0.02018% dragmag....................... 0.01588% tricksand..................... 0.01367% trickhail..................... 0.00817% trapper....................... 0.00748% hailstall..................... 0.00618% fear.......................... 0.00056% Stalliness (mean: -0.312) | -2.0|# |### -1.5|######## |#################### -1.0|######################### |############################## -0.5|########################### |######################## 0.0|##################### |################ +0.5|############# |######### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%