weatherless...................57.76927% offense.......................44.97318% rain..........................32.98409% balance.......................25.80153% hyperoffense..................19.49571% sun........................... 8.60403% stall......................... 5.33144% trickroom..................... 5.22775% rainoffense................... 4.44108% semistall..................... 4.39815% trickrain..................... 2.33056% sand.......................... 2.04359% multiweather.................. 1.83628% voltturn...................... 1.13429% sandstall..................... 1.11818% monotype...................... 0.66801% hail.......................... 0.44125% choice........................ 0.39547% sunstall...................... 0.38997% sunoffense.................... 0.24431% tailwind...................... 0.19132% rainstall..................... 0.17072% monodragon.................... 0.12248% tricksun...................... 0.12170% hailoffense................... 0.10382% monoice....................... 0.08825% monopsychic................... 0.07934% monowater..................... 0.06079% monoghost..................... 0.06013% mononormal.................... 0.04041% monosteel..................... 0.03592% monoground.................... 0.03188% monodark...................... 0.03186% monopoison.................... 0.02930% sandoffense................... 0.02154% monofighting.................. 0.02127% tricksand..................... 0.01941% monoflying.................... 0.01711% monofire...................... 0.01622% monofairy..................... 0.01441% monobug....................... 0.01232% dragmag....................... 0.00781% gravity....................... 0.00567% monorock...................... 0.00395% monograss..................... 0.00363% monoelectric.................. 0.00352% trickhail..................... 0.00271% trapper....................... 0.00151% hailstall..................... 0.00051% fear.......................... 0.00000% Stalliness (mean: -0.204) | -2.0| |#### -1.5|######## |###################### -1.0|############################# |############################## -0.5|######################### |#################### 0.0|#################### |################## +0.5|################# |########### +1.0|####### |#### +1.5|### |### +2.0|# |# +2.5|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%