weatherless...................90.62500% offense.......................44.29348% balance.......................30.29891% hyperoffense..................22.28261% rain.......................... 4.75543% voltturn...................... 2.85326% sun........................... 2.30978% semistall..................... 2.17391% hail.......................... 1.90217% monotype...................... 1.35870% stall......................... 0.95109% trickroom..................... 0.54348% sand.......................... 0.54348% monosteel..................... 0.27174% monofighting.................. 0.27174% choice........................ 0.27174% monowater..................... 0.27174% rainoffense................... 0.27174% monodragon.................... 0.13587% monopoison.................... 0.13587% monoice....................... 0.13587% hailoffense................... 0.13587% mononormal.................... 0.13587% monoflying.................... 0.13587% monofire...................... 0.13587% multiweather.................. 0.13587% Stalliness (mean: -0.357) -2.0|# |########### -1.5|###### |######### -1.0|########################### |################## -0.5|############################## |################### 0.0|############### |################### +0.5|################ |############## +1.0|#### |## +1.5|# | +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%