weatherless...................76.22558% offense.......................45.26512% balance.......................33.49477% hyperoffense..................13.55698% sand..........................13.41279% voltturn......................11.75291% semistall..................... 4.98953% rain.......................... 4.21105% hail.......................... 3.36105% sun........................... 3.25465% stall......................... 2.69360% monotype...................... 1.10814% hailoffense................... 0.97674% rainoffense................... 0.70233% trickroom..................... 0.57674% sandstall..................... 0.52965% sandoffense................... 0.50465% sunoffense.................... 0.46919% multiweather.................. 0.43895% choice........................ 0.39826% monofighting.................. 0.16221% mononormal.................... 0.15291% monowater..................... 0.12791% tricksun...................... 0.12209% monodark...................... 0.11686% monoice....................... 0.11570% monobug....................... 0.09128% monofire...................... 0.06570% tailwind...................... 0.06453% monograss..................... 0.05640% dragmag....................... 0.04884% tricksand..................... 0.04651% monofairy..................... 0.04070% monopsychic................... 0.03430% gravity....................... 0.03314% monoghost..................... 0.02965% monoground.................... 0.02849% monoelectric.................. 0.02849% monodragon.................... 0.02733% monorock...................... 0.02384% monoflying.................... 0.02209% monopoison.................... 0.01977% monosteel..................... 0.01686% hailstall..................... 0.01337% trickhail..................... 0.00988% rainstall..................... 0.00407% sunstall...................... 0.00174% trickrain..................... 0.00174% allweather.................... 0.00058% Stalliness (mean: -0.117) |### -1.5|####### |############# -1.0|################# |####################### -0.5|############################## |########################## 0.0|############################ |####################### +0.5|################## |############### +1.0|######## |##### +1.5|#### |# +2.0|# |# +2.5| | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%