weatherless...................76.91426% offense.......................43.49096% balance.......................34.41646% hyperoffense..................14.08187% voltturn......................13.65514% sand..........................13.29827% semistall..................... 5.15665% rain.......................... 4.28395% hail.......................... 3.06580% stall......................... 2.85406% sun........................... 2.73901% hailoffense................... 1.06325% monotype...................... 0.70037% rainoffense................... 0.68204% trickroom..................... 0.61467% sandstall..................... 0.48667% sunoffense.................... 0.43663% sandoffense................... 0.42580% choice........................ 0.41951% multiweather.................. 0.29812% monofighting.................. 0.19237% tricksun...................... 0.15885% monodark...................... 0.14963% monoice....................... 0.07546% dragmag....................... 0.05434% tailwind...................... 0.05296% monowater..................... 0.05285% tricksand..................... 0.05110% monobug....................... 0.03937% mononormal.................... 0.03396% monofairy..................... 0.02815% monopsychic................... 0.02398% monorock...................... 0.02109% monodragon.................... 0.01639% monograss..................... 0.01515% monoelectric.................. 0.01503% monofire...................... 0.01464% hailstall..................... 0.01296% monoghost..................... 0.01024% gravity....................... 0.00898% monoflying.................... 0.00817% monosteel..................... 0.00766% monoground.................... 0.00737% monopoison.................... 0.00542% trickhail..................... 0.00517% rainstall..................... 0.00253% sunstall...................... 0.00112% trickrain..................... 0.00066% allweather.................... 0.00015% Stalliness (mean: -0.103) |### -1.5|######## |############## -1.0|################# |####################### -0.5|############################## |########################## 0.0|############################ |######################## +0.5|#################### |################ +1.0|######## |##### +1.5|#### |# +2.0|# |# +2.5| | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%