weatherless...................78.08970% offense.......................39.40827% balance.......................36.32194% voltturn......................15.96968% hyperoffense..................14.97482% sand..........................12.01195% semistall..................... 5.38901% rain.......................... 4.58415% stall......................... 3.90597% hail.......................... 2.99041% sun........................... 2.53314% hailoffense................... 1.31898% trickroom..................... 0.79802% rainoffense................... 0.66840% monotype...................... 0.62159% sandstall..................... 0.56560% sunoffense.................... 0.51637% sandoffense................... 0.32995% choice........................ 0.29234% monodark...................... 0.25266% monofighting.................. 0.24106% multiweather.................. 0.20936% tricksun...................... 0.14698% dragmag....................... 0.06711% tricksand..................... 0.06540% monofairy..................... 0.04563% monoice....................... 0.02971% monobug....................... 0.01252% monowater..................... 0.00984% hailstall..................... 0.00957% monofire...................... 0.00730% monopsychic................... 0.00668% monoelectric.................. 0.00625% tailwind...................... 0.00588% monorock...................... 0.00267% monograss..................... 0.00246% mononormal.................... 0.00231% gravity....................... 0.00140% monoflying.................... 0.00122% monosteel..................... 0.00117% trickhail..................... 0.00033% monodragon.................... 0.00032% monoghost..................... 0.00024% monoground.................... 0.00018% monopoison.................... 0.00007% trickrain..................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.055) |### -1.5|########## |################# -1.0|################### |########################## -0.5|############################## |########################## 0.0|############################## |############################ +0.5|######################## |################### +1.0|########### |###### +1.5|#### |# +2.0|# |# +2.5|# |# +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.38%