weatherless...................73.62573% balance.......................72.08541% offense.......................26.96921% rain..........................15.82735% sun...........................10.22356% voltturn...................... 4.93638% trickroom..................... 2.37074% tricksun...................... 0.92496% semistall..................... 0.83441% tailwind...................... 0.83422% trickrain..................... 0.42741% sand.......................... 0.23714% hail.......................... 0.22018% multiweather.................. 0.13374% hyperoffense.................. 0.06597% monotype...................... 0.06264% stall......................... 0.04500% rainoffense................... 0.02580% mononormal.................... 0.02234% gravity....................... 0.01446% tricksand..................... 0.01397% trickhail..................... 0.01313% monoice....................... 0.01005% sunoffense.................... 0.01000% monoelectric.................. 0.00807% monoghost..................... 0.00494% monopsychic................... 0.00408% monofighting.................. 0.00337% monowater..................... 0.00326% batonpass..................... 0.00281% monodragon.................... 0.00267% dragmag....................... 0.00263% monosteel..................... 0.00192% hailstall..................... 0.00176% monobug....................... 0.00049% monodark...................... 0.00042% monograss..................... 0.00038% monoflying.................... 0.00022% sandstall..................... 0.00017% hailoffense................... 0.00016% monopoison.................... 0.00015% sunstall...................... 0.00014% monoground.................... 0.00014% monofire...................... 0.00010% rainstall..................... 0.00005% monofairy..................... 0.00004% sandoffense................... 0.00001% allweather.................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.197) -1.0| |# -0.5|##### |########### 0.0|################### |############################## +0.5|################ |########## +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 1.07%