weatherless...................76.76810% balance.......................65.51170% offense.......................33.06152% rain..........................14.58968% voltturn...................... 8.39521% sun........................... 7.49655% trickroom..................... 3.90767% tricksun...................... 1.43918% semistall..................... 1.05673% hail.......................... 0.84334% tailwind...................... 0.74009% sand.......................... 0.60824% trickrain..................... 0.48974% multiweather.................. 0.30496% monotype...................... 0.23343% hyperoffense.................. 0.21840% stall......................... 0.15164% trickhail..................... 0.07773% monopsychic................... 0.05198% mononormal.................... 0.03338% monopoison.................... 0.03267% monoice....................... 0.02575% sunoffense.................... 0.01836% gravity....................... 0.01741% rainoffense................... 0.01669% tricksand..................... 0.01550% monosteel..................... 0.01192% batonpass..................... 0.01001% dragmag....................... 0.00978% monowater..................... 0.00954% monoelectric.................. 0.00882% monodragon.................... 0.00835% monorock...................... 0.00739% monofighting.................. 0.00691% monoghost..................... 0.00668% monofairy..................... 0.00620% monodark...................... 0.00620% monograss..................... 0.00596% sandoffense................... 0.00548% hailstall..................... 0.00501% monofire...................... 0.00501% monobug....................... 0.00453% sunstall...................... 0.00381% rainstall..................... 0.00358% hailoffense................... 0.00262% monoground.................... 0.00191% sandstall..................... 0.00167% monoflying.................... 0.00024% Stalliness (mean: 0.153) |# -0.8|## |### -0.4|########### |################# 0.0|############################## |############################## +0.4|######################### |################ +0.8|###### |## |# | | more negative = more offensive, more positive = more stall one # = 0.70%