weatherless...................82.71825% balance.......................76.56771% offense.......................22.90128% voltturn......................11.24674% rain..........................10.36906% sun........................... 6.80495% trickroom..................... 0.85419% tricksun...................... 0.62657% semistall..................... 0.48294% tailwind...................... 0.19829% sand.......................... 0.13093% stall......................... 0.04753% multiweather.................. 0.03719% hail.......................... 0.01399% trickrain..................... 0.00514% hailstall..................... 0.00072% hyperoffense.................. 0.00055% monotype...................... 0.00028% sunoffense.................... 0.00015% rainoffense................... 0.00015% monodragon.................... 0.00013% mononormal.................... 0.00012% tricksand..................... 0.00007% trickhail..................... 0.00002% monopsychic................... 0.00002% dragmag....................... 0.00002% batonpass..................... 0.00001% monosteel..................... 0.00001% monoelectric.................. 0.00000% gravity....................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% monoghost..................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.242) | -0.8|# | -0.4|###### |############## 0.0|####################### |############################ +0.4|############################## |#################### +0.8|####### |## | | | more negative = more offensive, more positive = more stall one # = 0.76%