weatherless...................90.74000% offense.......................47.30115% balance.......................34.74056% hyperoffense..................13.62828% voltturn......................12.36270% hail.......................... 4.94685% trickroom..................... 3.14437% sun........................... 2.67383% semistall..................... 2.35257% stall......................... 1.97744% sunoffense.................... 1.05696% sand.......................... 1.04345% sandoffense................... 0.74736% rain.......................... 0.71062% hailoffense................... 0.54922% tailwind...................... 0.53504% choice........................ 0.40831% monotype...................... 0.40684% rainoffense................... 0.16842% monodark...................... 0.16244% multiweather.................. 0.08161% monoice....................... 0.06284% tricksun...................... 0.05792% monoelectric.................. 0.05780% gravity....................... 0.03903% mononormal.................... 0.03622% monowater..................... 0.02031% monograss..................... 0.01827% monobug....................... 0.01523% monofire...................... 0.00879% monopoison.................... 0.00858% trickhail..................... 0.00744% monopsychic................... 0.00617% monosteel..................... 0.00592% monofighting.................. 0.00583% monoghost..................... 0.00422% monofairy..................... 0.00391% sandstall..................... 0.00248% monoground.................... 0.00209% monorock...................... 0.00207% hailstall..................... 0.00157% trickrain..................... 0.00032% Stalliness (mean: -0.215) -2.0|### |# -1.5|##### |###### -1.0|############# |############# -0.5|#################### |##################### 0.0|############################## |################### +0.5|########### |###### +1.0|### |# +1.5|# | +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.64%