weatherless...................93.46396% offense.......................42.18462% balance.......................40.27144% voltturn......................16.16910% hyperoffense..................12.66393% hail.......................... 4.18881% stall......................... 2.73503% trickroom..................... 2.25844% semistall..................... 2.14498% sun........................... 1.28667% sand.......................... 1.00806% tailwind...................... 0.80788% sunoffense.................... 0.62219% sandoffense................... 0.58413% hailoffense................... 0.45634% choice........................ 0.25126% monotype...................... 0.22768% monodark...................... 0.14643% rain.......................... 0.07745% monoelectric.................. 0.05136% rainoffense................... 0.04321% gravity....................... 0.03039% multiweather.................. 0.01699% tricksun...................... 0.01318% monoice....................... 0.01168% monofire...................... 0.00914% mononormal.................... 0.00611% monobug....................... 0.00153% monofighting.................. 0.00083% sandstall..................... 0.00041% monowater..................... 0.00032% trickhail..................... 0.00032% monoghost..................... 0.00022% hailstall..................... 0.00012% monograss..................... 0.00008% monoground.................... 0.00005% trickrain..................... 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.176) -2.0|### |# -1.5|#### |#### -1.0|########## |########## -0.5|############# |################ 0.0|############################## |################### +0.5|########## |#### +1.0|## |# +1.5| | +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.77%