weatherless...................46.88087% offense.......................34.24907% balance.......................33.27614% sand..........................30.60370% hyperoffense..................21.27123% rain..........................15.63399% stall......................... 5.73310% semistall..................... 5.47046% voltturn...................... 5.14167% sun........................... 4.50807% hail.......................... 2.66957% sandstall..................... 2.61685% dragmag....................... 2.26314% monotype...................... 2.04076% choice........................ 1.78866% rainoffense................... 1.35156% sandoffense................... 0.96814% trickroom..................... 0.90679% rainstall..................... 0.83202% hailoffense................... 0.74671% sunoffense.................... 0.58759% sunstall...................... 0.40355% monowater..................... 0.34316% hailstall..................... 0.32303% monofighting.................. 0.26935% monofire...................... 0.21855% multiweather.................. 0.20321% tailwind...................... 0.19554% monopsychic................... 0.18596% monodark...................... 0.16966% monodragon.................... 0.15816% monosteel..................... 0.13228% monoghost..................... 0.11407% gravity....................... 0.10352% monoflying.................... 0.08627% monoground.................... 0.07573% monobug....................... 0.07093% monorock...................... 0.05464% monoelectric.................. 0.05368% tricksand..................... 0.05080% monoice....................... 0.04601% monograss..................... 0.04313% allweather.................... 0.03067% mononormal.................... 0.02780% monopoison.................... 0.02684% tricksun...................... 0.02588% monofairy..................... 0.02588% trickhail..................... 0.01725% batonpass..................... 0.01630% trickrain..................... 0.01438% Stalliness (mean: -0.137) -2.0|############ |###### -1.5|############ |################### -1.0|################# |################## -0.5|####################### |############################# 0.0|############################## |############################ +0.5|##################### |################### +1.0|########## |###### +1.5|##### |#### +2.0|### |## +2.5|## |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.37%