weatherless...................40.26203% sand..........................35.39276% offense.......................33.13148% balance.......................32.33963% hyperoffense..................24.00772% rain..........................18.09517% stall......................... 6.06412% voltturn...................... 6.00602% semistall..................... 4.45706% sandstall..................... 3.29704% hail.......................... 3.25615% sun........................... 3.24688% dragmag....................... 2.93915% choice........................ 2.14103% rainoffense................... 1.83848% hailoffense................... 1.04459% rainstall..................... 0.73439% sandoffense................... 0.65974% monotype...................... 0.54258% sunstall...................... 0.52478% trickroom..................... 0.52079% hailstall..................... 0.37771% sunoffense.................... 0.31608% tailwind...................... 0.19984% multiweather.................. 0.14487% monofighting.................. 0.12975% monowater..................... 0.09985% monofire...................... 0.07714% gravity....................... 0.07128% monodragon.................... 0.06313% monosteel..................... 0.04127% allweather.................... 0.03570% tricksand..................... 0.03269% monoflying.................... 0.02373% monopsychic................... 0.01997% monoground.................... 0.01941% monobug....................... 0.01742% monoice....................... 0.01645% monodark...................... 0.01237% tricksun...................... 0.01043% monorock...................... 0.00797% batonpass..................... 0.00738% trickrain..................... 0.00648% mononormal.................... 0.00562% monograss..................... 0.00535% monoelectric.................. 0.00374% monofairy..................... 0.00286% monoghost..................... 0.00282% monopoison.................... 0.00272% trickhail..................... 0.00160% Stalliness (mean: -0.194) -2.0|############### |###### -1.5|############## |#################### -1.0|################ |################# -0.5|##################### |############################## 0.0|############################## |############################ +0.5|################### |################# +1.0|######## |##### +1.5|#### |##### +2.0|### |## +2.5|## |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.37%