sand..........................39.85643% weatherless...................36.76361% offense.......................32.23455% balance.......................30.49362% hyperoffense..................25.15220% rain..........................18.00883% stall......................... 7.68795% voltturn...................... 6.09540% sandstall..................... 4.63857% semistall..................... 4.43168% dragmag....................... 3.96685% hail.......................... 3.60096% rainoffense................... 2.35884% choice........................ 2.10133% sun........................... 1.97261% hailoffense................... 1.09202% sunstall...................... 0.97152% sandoffense................... 0.61445% hailstall..................... 0.48561% rainstall..................... 0.45441% trickroom..................... 0.27418% monotype...................... 0.27164% monofighting.................. 0.21365% multiweather.................. 0.19739% tailwind...................... 0.06146% sunoffense.................... 0.05826% monowater..................... 0.03193% gravity....................... 0.02411% monodragon.................... 0.01262% tricksand..................... 0.00710% monobug....................... 0.00418% monosteel..................... 0.00361% monoground.................... 0.00300% trickrain..................... 0.00283% allweather.................... 0.00164% tricksun...................... 0.00159% monorock...................... 0.00135% monopsychic................... 0.00134% monofire...................... 0.00077% monoelectric.................. 0.00041% mononormal.................... 0.00024% monopoison.................... 0.00013% monodark...................... 0.00009% trickhail..................... 0.00006% monoice....................... 0.00005% batonpass..................... 0.00003% monoghost..................... 0.00001% monograss..................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.187) -2.0|########### |###### -1.5|################ |####################### -1.0|############### |################# -0.5|################### |############################## 0.0|########################## |############################## +0.5|################## |############ +1.0|####### |##### +1.5|##### |###### +2.0|#### |### +2.5|## |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.39%