weatherless...................93.65030% balance.......................50.18053% offense.......................31.54031% hyperoffense..................10.32379% voltturn...................... 9.65622% rain.......................... 5.71128% semistall..................... 5.67979% rainoffense................... 3.44692% stall......................... 2.27558% monotype...................... 0.80948% sun........................... 0.62724% trickroom..................... 0.62479% tailwind...................... 0.27032% choice........................ 0.20391% sunoffense.................... 0.19267% mononormal.................... 0.18735% monodark...................... 0.12409% monoelectric.................. 0.11639% monobug....................... 0.08649% monoghost..................... 0.07137% monograss..................... 0.06190% dragmag....................... 0.05006% monofire...................... 0.03662% monorock...................... 0.03272% monodragon.................... 0.02909% monopsychic................... 0.02697% monowater..................... 0.02172% monosteel..................... 0.02110% sand.......................... 0.01118% sandstall..................... 0.01118% monofighting.................. 0.00779% monoflying.................... 0.00734% monoground.................... 0.00597% monopoison.................... 0.00458% Stalliness (mean: 0.086) -2.0|# |# -1.5|### |########## -1.0|######## |######### -0.5|########## |################### 0.0|######################### |############################## +0.5|################### |####################### +1.0|########### |### +1.5|### |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.55%