weatherless...................66.57525% balance.......................58.24647% offense.......................39.60181% rain..........................21.46272% tailwind...................... 9.51348% dragmag....................... 8.21915% sun........................... 6.62764% sand.......................... 6.60602% voltturn...................... 3.74687% trickroom..................... 1.78468% multiweather.................. 1.50036% semistall..................... 1.05967% hyperoffense.................. 0.73224% monotype...................... 0.56877% mononormal.................... 0.47728% tricksun...................... 0.41544% stall......................... 0.35981% rainstall..................... 0.31946% sandoffense................... 0.23859% hail.......................... 0.22873% tricksand..................... 0.12887% trapper....................... 0.08148% monograss..................... 0.06209% sandstall..................... 0.03928% rainoffense................... 0.02952% monofire...................... 0.01991% monorock...................... 0.00760% monosteel..................... 0.00107% trickrain..................... 0.00072% monopsychic................... 0.00042% monodark...................... 0.00020% monowater..................... 0.00016% monodragon.................... 0.00003% monoelectric.................. 0.00001% monofighting.................. 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% monoice....................... 0.00000% trickhail..................... 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.055) -1.5| | -1.0|###### |## -0.5|############### |############ 0.0|####################### |############################## +0.5|################## |#### +1.0|#### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.87%