weatherless...................79.36220% offense.......................54.47570% balance.......................44.61623% tailwind......................15.23279% rain..........................13.94758% voltturn...................... 7.56712% sun........................... 3.77682% sand.......................... 2.87188% dragmag....................... 1.63198% trickroom..................... 1.50541% monotype...................... 1.16004% mononormal.................... 1.11385% semistall..................... 0.67214% tricksun...................... 0.50265% hyperoffense.................. 0.22600% hail.......................... 0.06952% sandoffense................... 0.05736% monograss..................... 0.04399% multiweather.................. 0.02800% tricksand..................... 0.01543% stall......................... 0.00993% rainstall..................... 0.00535% sandstall..................... 0.00458% trapper....................... 0.00331% rainoffense................... 0.00296% monofire...................... 0.00185% monorock...................... 0.00034% trickrain..................... 0.00001% monopsychic................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% monoice....................... 0.00000% trickhail..................... 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.046) -1.5| | -1.0|######### |## -0.5|###################### |######## 0.0|############################## |####################### +0.5|################# |## +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.87%