weatherless...................77.25079% offense.......................39.55823% balance.......................36.06350% sand..........................15.71167% hyperoffense..................13.13046% stall......................... 5.84498% sun........................... 5.44526% semistall..................... 5.40283% voltturn...................... 5.33590% rain.......................... 2.81784% monotype...................... 1.67430% multiweather.................. 1.60360% sandoffense................... 1.07378% choice........................ 0.80416% sandstall..................... 0.65426% dragmag....................... 0.45063% hail.......................... 0.41386% monobug....................... 0.39689% trickroom..................... 0.38841% sunoffense.................... 0.31676% monopoison.................... 0.27716% monoflying.................... 0.15084% monodark...................... 0.11030% monorock...................... 0.10464% rainoffense................... 0.10276% monowater..................... 0.10087% monopsychic................... 0.09239% monosteel..................... 0.07071% monodragon.................... 0.06788% monofire...................... 0.06316% mononormal.................... 0.06034% monofighting.................. 0.05185% monograss..................... 0.04808% monoground.................... 0.04242% tailwind...................... 0.04242% gravity....................... 0.04148% monofairy..................... 0.03771% monoelectric.................. 0.03582% sunstall...................... 0.03300% trickhail..................... 0.03017% monoghost..................... 0.02168% monoice....................... 0.01791% rainstall..................... 0.01037% allweather.................... 0.00660% trickrain..................... 0.00471% hailoffense................... 0.00283% tricksand..................... 0.00283% tricksun...................... 0.00189% Stalliness (mean: -0.003) -2.0|## |#### -1.5|###### |########## -1.0|########## |################ -0.5|##################### |####################### 0.0|############################## |######################## +0.5|################### |############# +1.0|######## |##### +1.5|#### |### +2.0|### |### +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%