weatherless...................78.35549% offense.......................37.27611% balance.......................36.63602% sand..........................16.72522% hyperoffense..................13.01069% stall......................... 7.43268% voltturn...................... 6.43217% semistall..................... 5.64450% sun........................... 3.99769% rain.......................... 2.16795% multiweather.................. 1.38825% choice........................ 1.08091% sandoffense................... 0.92494% sandstall..................... 0.90246% monotype...................... 0.56626% trickroom..................... 0.21015% dragmag....................... 0.20509% sunoffense.................... 0.19380% hail.......................... 0.19364% monobug....................... 0.08230% monowater..................... 0.07328% monofighting.................. 0.06244% rainoffense................... 0.04773% monoflying.................... 0.04539% monodark...................... 0.04485% monorock...................... 0.03822% monofire...................... 0.03759% mononormal.................... 0.03508% monosteel..................... 0.03464% monopsychic................... 0.02514% monoground.................... 0.02438% sunstall...................... 0.02057% trickhail..................... 0.01959% monopoison.................... 0.01910% monofairy..................... 0.01829% monodragon.................... 0.01732% tailwind...................... 0.01400% monograss..................... 0.01077% monoelectric.................. 0.01031% allweather.................... 0.00957% monoghost..................... 0.00740% gravity....................... 0.00730% monoice....................... 0.00525% rainstall..................... 0.00521% hailoffense................... 0.00436% tricksun...................... 0.00067% tricksand..................... 0.00053% trickrain..................... 0.00040% Stalliness (mean: 0.052) -2.0|## |##### -1.5|###### |########## -1.0|######### |############### -0.5|################### |##################### 0.0|############################## |######################### +0.5|################## |############# +1.0|######## |###### +1.5|#### |#### +2.0|#### |### +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%