weatherless...................62.98333% balance.......................55.30648% offense.......................36.71433% rain..........................13.78188% sun...........................11.28497% sand.......................... 9.30964% trickroom..................... 8.83813% monotype...................... 5.43875% voltturn...................... 4.71387% tailwind...................... 4.57350% hail.......................... 3.68864% semistall..................... 2.96767% stall......................... 2.92381% hyperoffense.................. 2.08771% multiweather.................. 1.03929% tricksun...................... 0.98982% tricksand..................... 0.74484% batonpass..................... 0.70533% monoelectric.................. 0.53480% monowater..................... 0.49342% monosteel..................... 0.48227% monobug....................... 0.45524% monopsychic................... 0.44705% monoice....................... 0.43016% monofire...................... 0.42546% sandstall..................... 0.35800% sunoffense.................... 0.35743% monoflying.................... 0.31936% monofairy..................... 0.30381% trickhail..................... 0.29831% monopoison.................... 0.28478% monograss..................... 0.28013% monoground.................... 0.26963% monodragon.................... 0.26920% trickrain..................... 0.23418% monorock...................... 0.17835% mononormal.................... 0.15363% dragmag....................... 0.15120% rainoffense................... 0.07929% monodark...................... 0.07851% hailoffense................... 0.04691% monoghost..................... 0.04022% gravity....................... 0.03052% sandoffense................... 0.02274% hailstall..................... 0.01841% sunstall...................... 0.01416% choice........................ 0.01096% trapper....................... 0.00029% monofighting.................. 0.00000% Stalliness (mean: 0.164) -1.5|# |## -1.0|#### |######### -0.5|################ |######################### 0.0|############################## |########################### +0.5|############################ |################# +1.0|#### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%