weatherless...................63.19641% balance.......................57.62501% offense.......................38.86179% rain..........................14.58859% sun...........................10.35456% sand..........................10.08082% trickroom..................... 9.71944% voltturn...................... 6.80396% tailwind...................... 5.11639% semistall..................... 2.93797% hail.......................... 2.45539% tricksand..................... 1.29312% batonpass..................... 0.85068% trickhail..................... 0.67449% multiweather.................. 0.66911% monotype...................... 0.57131% hyperoffense.................. 0.48510% tricksun...................... 0.41993% monofire...................... 0.21579% monowater..................... 0.11457% stall......................... 0.09014% monograss..................... 0.08785% trickrain..................... 0.06063% sandstall..................... 0.05265% mononormal.................... 0.04637% monodragon.................... 0.03645% sunstall...................... 0.02839% monoflying.................... 0.01711% sunoffense.................... 0.01625% monofairy..................... 0.01513% dragmag....................... 0.01449% monopoison.................... 0.01047% rainoffense................... 0.00936% hailoffense................... 0.00845% monosteel..................... 0.00706% monodark...................... 0.00688% gravity....................... 0.00624% monobug....................... 0.00358% monopsychic................... 0.00356% monoice....................... 0.00319% sandoffense................... 0.00199% monoelectric.................. 0.00197% monoghost..................... 0.00125% monorock...................... 0.00008% hailstall..................... 0.00003% monoground.................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.113) -1.5| | -1.0|### |######## -0.5|########## |############################## 0.0|####################### |############################ +0.5|########################### |############ +1.0|# |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.68%