weatherless...................74.26873% offense.......................44.85775% balance.......................31.44843% voltturn......................11.25460% hyperoffense..................10.40654% sand.......................... 9.12419% rain.......................... 8.11595% sun........................... 7.58872% stall......................... 6.89654% semistall..................... 6.39075% monotype...................... 2.35637% hail.......................... 2.31918% trickroom..................... 2.16568% multiweather.................. 1.40343% sandstall..................... 0.56395% sandoffense................... 0.45812% monowater..................... 0.45335% choice........................ 0.40139% sunoffense.................... 0.36420% rainoffense................... 0.35562% hailoffense................... 0.33417% monobug....................... 0.31224% dragmag....................... 0.29270% rainstall..................... 0.22453% trickhail..................... 0.17495% mononormal.................... 0.16494% monopsychic................... 0.16160% monoelectric.................. 0.14921% monograss..................... 0.14206% monofire...................... 0.13586% tailwind...................... 0.12585% monoice....................... 0.12299% monorock...................... 0.12108% monodark...................... 0.11870% tricksun...................... 0.11584% monoflying.................... 0.10917% monopoison.................... 0.09534% sunstall...................... 0.06483% monosteel..................... 0.06197% monofighting.................. 0.05911% trickrain..................... 0.05720% monoground.................... 0.05434% monodragon.................... 0.05434% monoghost..................... 0.05387% monofairy..................... 0.05101% hailstall..................... 0.02908% tricksand..................... 0.02288% gravity....................... 0.01049% allweather.................... 0.00048% Stalliness (mean: 0.040) |## -1.5|##### |######### -1.0|############## |####################### -0.5|######################### |############################## 0.0|######################### |##################### +0.5|################# |############## +1.0|######### |###### +1.5|##### |### +2.0|### |## +2.5|# |# +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.46%