weatherless...................81.18175% offense.......................42.71745% balance.......................23.51957% stall.........................15.54175% semistall.....................12.76157% voltturn......................10.00732% sand.......................... 8.73376% rain.......................... 7.69152% hyperoffense.................. 5.45965% sun........................... 3.05221% sandstall..................... 1.93668% trickroom..................... 1.25546% multiweather.................. 1.22862% hail.......................... 0.56986% dragmag....................... 0.51751% tailwind...................... 0.24124% sandoffense................... 0.17053% sunoffense.................... 0.15005% monotype...................... 0.14646% monofire...................... 0.11591% choice........................ 0.05059% sunstall...................... 0.04397% hailoffense................... 0.02019% tricksun...................... 0.01910% gravity....................... 0.01845% rainoffense................... 0.01656% rainstall..................... 0.01024% monowater..................... 0.00911% trickhail..................... 0.00905% monobug....................... 0.00868% monodark...................... 0.00496% monoflying.................... 0.00233% monosteel..................... 0.00232% monoelectric.................. 0.00131% monofairy..................... 0.00064% monoice....................... 0.00056% tricksand..................... 0.00041% monograss..................... 0.00017% monoground.................... 0.00014% monodragon.................... 0.00012% mononormal.................... 0.00010% monopoison.................... 0.00006% monofighting.................. 0.00002% monorock...................... 0.00001% monoghost..................... 0.00001% monopsychic................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.419) |## -1.5|### |### -1.0|###### |############# -0.5|###################### |############################## 0.0|################ |########## +0.5|########### |########## +1.0|######### |#### +1.5|################ |### +2.0|##### |####### +2.5|### |### +3.0|### |# +3.5|## more negative = more offensive, more positive = more stall one # = 0.55%