weatherless...................89.14448% offense.......................47.22253% balance.......................27.78025% hyperoffense..................17.06212% monotype......................10.60488% batonpass..................... 5.27088% voltturn...................... 5.12421% rain.......................... 4.85314% sun........................... 4.64520% semistall..................... 4.22376% stall......................... 3.71134% monopsychic................... 2.95013% trapper....................... 2.32817% mononormal.................... 2.02369% sand.......................... 1.70064% monobug....................... 1.67279% monoghost..................... 1.46857% multiweather.................. 1.34232% monoelectric.................. 1.13438% dragmag....................... 1.13252% hail.......................... 1.00813% monodragon.................... 0.71293% monoflying.................... 0.68880% choice........................ 0.68880% monosteel..................... 0.47158% monofire...................... 0.44744% monorock...................... 0.43259% rainoffense................... 0.42887% sunoffense.................... 0.41031% monowater..................... 0.32862% monoground.................... 0.29149% monodark...................... 0.25250% monofighting.................. 0.22465% monograss..................... 0.21537% sandoffense................... 0.14296% monofairy..................... 0.13739% monopoison.................... 0.13182% trickroom..................... 0.12439% hailoffense................... 0.11882% monoice....................... 0.09840% tailwind...................... 0.06684% sunstall...................... 0.05755% sandstall..................... 0.05198% fear.......................... 0.01485% gravity....................... 0.01114% rainstall..................... 0.00928% hailstall..................... 0.00557% tricksun...................... 0.00371% tricksand..................... 0.00371% Stalliness (mean: -0.234) -3.0|# |# -2.0|## |######### -1.0|#################### |############################## 0.0|########################### |################# +1.0|######## |### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.82%