weatherless...................92.28300% offense.......................45.43379% balance.......................29.85420% hyperoffense..................15.98816% monotype...................... 7.69598% voltturn...................... 5.85941% batonpass..................... 4.94697% semistall..................... 4.52289% stall......................... 4.20096% rain.......................... 3.41568% sun........................... 2.92808% monopsychic................... 2.69724% trapper....................... 2.55363% mononormal.................... 1.76166% sand.......................... 1.43291% dragmag....................... 1.25256% monobug....................... 0.93543% monoghost..................... 0.85168% multiweather.................. 0.78847% hail.......................... 0.74061% monoelectric.................. 0.59162% choice........................ 0.55978% monoflying.................... 0.44545% monodragon.................... 0.43868% monosteel..................... 0.42699% sunoffense.................... 0.28592% monofire...................... 0.28290% rainoffense................... 0.24282% monograss..................... 0.22983% monorock...................... 0.22971% monowater..................... 0.15165% monoground.................... 0.14867% monodark...................... 0.14159% monofighting.................. 0.12146% sandoffense................... 0.09511% trickroom..................... 0.07888% hailoffense................... 0.07547% monoice....................... 0.07384% sunstall...................... 0.06784% monopoison.................... 0.06221% sandstall..................... 0.05341% tailwind...................... 0.05030% monofairy..................... 0.04842% fear.......................... 0.01331% rainstall..................... 0.01062% gravity....................... 0.00702% hailstall..................... 0.00425% tricksun...................... 0.00178% tricksand..................... 0.00178% Stalliness (mean: -0.181) -3.0|# |# -2.0|## |######### -1.0|#################### |############################## 0.0|############################ |################### +1.0|########## |### +2.0|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.78%