weatherless...................99.02675% offense.......................44.54501% hyperoffense..................23.85012% balance.......................20.47804% stall......................... 7.17271% voltturn...................... 5.90164% semistall..................... 3.95412% monotype...................... 2.14207% mononormal.................... 1.10850% batonpass..................... 0.85383% dragmag....................... 0.62017% monopsychic................... 0.56943% trapper....................... 0.47502% sand.......................... 0.33640% hail.......................... 0.22688% sun........................... 0.22417% choice........................ 0.22269% rain.......................... 0.21183% monodragon.................... 0.20782% monoice....................... 0.18534% monobug....................... 0.15054% monoghost..................... 0.11045% sunoffense.................... 0.07384% monoflying.................... 0.04704% monodark...................... 0.03940% monofire...................... 0.03039% multiweather.................. 0.02603% monopoison.................... 0.01844% monowater..................... 0.01362% monoelectric.................. 0.01032% monosteel..................... 0.00896% rainoffense................... 0.00643% monorock...................... 0.00313% monograss..................... 0.00305% sandstall..................... 0.00229% rainstall..................... 0.00224% monoground.................... 0.00218% monofighting.................. 0.00193% sandoffense................... 0.00140% tailwind...................... 0.00131% trickroom..................... 0.00055% sunstall...................... 0.00050% monofairy..................... 0.00027% hailoffense................... 0.00027% gravity....................... 0.00014% fear.......................... 0.00002% tricksun...................... 0.00000% tricksand..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.330) -3.0| | -2.0|#### |############# -1.0|############################## |###################### 0.0|################## |####### +1.0|######### |#### +2.0|###### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.89%