weatherless...................69.24503% offense.......................53.92349% balance.......................37.50074% sun........................... 9.47211% hail.......................... 9.36569% rain.......................... 7.60669% trickroom..................... 6.66219% voltturn...................... 6.05716% sand.......................... 5.48447% semistall..................... 5.07766% hyperoffense.................. 2.36681% tailwind...................... 2.13138% tricksun...................... 1.86808% multiweather.................. 1.17399% stall......................... 1.13130% monotype...................... 1.08865% hailstall..................... 0.55924% monowater..................... 0.29059% monosteel..................... 0.16771% gravity....................... 0.15496% trickhail..................... 0.14579% monoice....................... 0.11300% choice........................ 0.11031% monoelectric.................. 0.10068% monofairy..................... 0.09810% rainoffense................... 0.08455% tricksand..................... 0.08095% sunoffense.................... 0.07834% monorock...................... 0.07336% monofire...................... 0.05784% batonpass..................... 0.05705% monograss..................... 0.05247% sandoffense................... 0.04976% monopsychic................... 0.04576% monofighting.................. 0.03650% hailoffense................... 0.02236% trickrain..................... 0.02201% monoground.................... 0.02098% monodragon.................... 0.01951% monodark...................... 0.01214% Stalliness (mean: -0.034) -1.5|# |## -1.0|######### |############# -0.5|########################## |############################## 0.0|############################ |########################### +0.5|################ |####### +1.0|#### |## +1.5|####### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.58%