weatherless...................68.14678% balance.......................35.23620% offense.......................28.53083% voltturn......................14.74364% stall.........................13.15547% sand..........................12.20054% semistall.....................11.68090% hyperoffense..................11.39661% sun........................... 9.32266% rain.......................... 6.95325% hail.......................... 4.13488% sunstall...................... 1.65156% sandstall..................... 1.53519% trickroom..................... 1.15327% monotype...................... 0.93874% multiweather.................. 0.74992% choice........................ 0.57836% sandoffense................... 0.54775% sunoffense.................... 0.54189% monowater..................... 0.45954% dragmag....................... 0.44032% rainoffense................... 0.29654% monograss..................... 0.15557% hailoffense................... 0.13552% tricksun...................... 0.07294% monoflying.................... 0.06899% gravity....................... 0.06589% monobug....................... 0.04158% monosteel..................... 0.03766% monofire...................... 0.03755% tailwind...................... 0.03750% monodark...................... 0.03062% monoelectric.................. 0.02587% trickhail..................... 0.02576% monoice....................... 0.02167% monoground.................... 0.02057% mononormal.................... 0.01699% hailstall..................... 0.01231% monofighting.................. 0.00972% monoghost..................... 0.00819% monopsychic................... 0.00744% monorock...................... 0.00408% monopoison.................... 0.00355% trickrain..................... 0.00149% tricksand..................... 0.00087% allweather.................... 0.00054% rainstall..................... 0.00032% monofairy..................... 0.00031% monodragon.................... 0.00013% trapper....................... 0.00000% Stalliness (mean: 0.324) -2.0|##### |####### -1.0|########### |################### 0.0|############################## |########################### +1.0|################## |######### +2.0|########### |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.70%