weatherless...................69.96804% offense.......................31.73009% balance.......................28.14394% voltturn......................18.77338% hyperoffense..................17.92354% stall.........................14.95788% sand..........................14.62314% rain.......................... 8.94461% semistall..................... 7.24455% sun........................... 6.21775% sandstall..................... 4.92892% sandoffense................... 1.47828% choice........................ 0.96163% sunstall...................... 0.95182% hail.......................... 0.68677% monotype...................... 0.49508% sunoffense.................... 0.48321% multiweather.................. 0.43844% trickroom..................... 0.43807% monowater..................... 0.20442% rainoffense................... 0.20039% dragmag....................... 0.15065% monograss..................... 0.15058% monoflying.................... 0.06962% hailoffense................... 0.02557% monobug....................... 0.01576% monosteel..................... 0.01276% tricksun...................... 0.01260% trickhail..................... 0.01194% monodark...................... 0.00831% monoice....................... 0.00821% monofire...................... 0.00810% mononormal.................... 0.00694% monoground.................... 0.00489% monoelectric.................. 0.00273% hailstall..................... 0.00205% monofighting.................. 0.00165% monopsychic................... 0.00116% monorock...................... 0.00054% monopoison.................... 0.00052% tailwind...................... 0.00032% tricksand..................... 0.00013% monoghost..................... 0.00013% trickrain..................... 0.00009% allweather.................... 0.00001% monodragon.................... 0.00001% monofairy..................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.140) -2.0|############### |######## -1.0|######### |############################## 0.0|########################### |###################### +1.0|############ |##### +2.0|########### |#### +3.0|## |### more negative = more offensive, more positive = more stall one # = 0.67%