weatherless...................75.58975% balance.......................39.01917% offense.......................24.33112% voltturn......................17.98572% sand..........................15.02751% semistall.....................12.69529% stall.........................12.39873% hyperoffense..................11.55570% rain.......................... 4.83059% sandstall..................... 4.35833% hail.......................... 3.93135% choice........................ 3.46605% trickroom..................... 2.90971% hailoffense................... 1.19374% sun........................... 0.71271% hailstall..................... 0.26550% dragmag....................... 0.21616% sandoffense................... 0.16540% tricksun...................... 0.09097% sunoffense.................... 0.08518% multiweather.................. 0.04754% allweather.................... 0.01407% sunstall...................... 0.00472% tailwind...................... 0.00384% rainoffense................... 0.00285% monotype...................... 0.00188% gravity....................... 0.00116% monofairy..................... 0.00068% monobug....................... 0.00064% monoghost..................... 0.00022% monofighting.................. 0.00018% monowater..................... 0.00006% rainstall..................... 0.00003% monorock...................... 0.00003% monopsychic................... 0.00002% monodark...................... 0.00002% mononormal.................... 0.00001% trickrain..................... 0.00001% monoflying.................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.348) -2.0|# |#### -1.5|####### |########### -1.0|####### |######## -0.5|########## |############### 0.0|############################## |###################### +0.5|######################### |################### +1.0|################# |######### +1.5|########## |########### +2.0|#### |######## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%