weatherless...................95.31525% offense.......................52.96238% hyperoffense..................25.53981% balance.......................17.95917% monotype...................... 5.47448% hail.......................... 3.39108% semistall..................... 1.98833% stall......................... 1.55031% sand.......................... 0.87314% monowater..................... 0.82356% monodragon.................... 0.58443% monofighting.................. 0.55060% mononormal.................... 0.53777% monoelectric.................. 0.49460% monopoison.................... 0.48119% monosteel..................... 0.47011% monodark...................... 0.44678% monoground.................... 0.43453% monoflying.................... 0.41761% monorock...................... 0.40128% monofairy..................... 0.35287% monoghost..................... 0.33479% monograss..................... 0.33013% monofire...................... 0.32079% monopsychic................... 0.31846% monoice....................... 0.27472% sun........................... 0.23914% rain.......................... 0.22047% hailoffense................... 0.17265% monobug....................... 0.14115% rainoffense................... 0.06066% sandoffense................... 0.05133% hailstall..................... 0.04316% multiweather.................. 0.03908% sunoffense.................... 0.03208% voltturn...................... 0.01750% sandstall..................... 0.01691% sunstall...................... 0.01283% dragmag....................... 0.01225% batonpass..................... 0.00408% rainstall..................... 0.00058% Stalliness (mean: -0.497) -2.5| |# -2.0|## |#### -1.5|########## |################# -1.0|######################### |############################## -0.5|######################### |#################### 0.0|################### |########### +0.5|####### |##### +1.0|## |## +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.55%