weatherless...................94.82109% offense.......................54.64860% hyperoffense..................24.98336% balance.......................18.03069% hail.......................... 4.03623% monotype...................... 2.70049% semistall..................... 1.58397% sand.......................... 0.79125% stall......................... 0.75337% monodragon.................... 0.44986% monopoison.................... 0.36263% monowater..................... 0.31594% monofighting.................. 0.24418% sun........................... 0.22395% hailoffense................... 0.22079% monoground.................... 0.20938% mononormal.................... 0.20722% monorock...................... 0.20702% monodark...................... 0.18990% monoflying.................... 0.18584% monoice....................... 0.17936% monoelectric.................. 0.16046% rain.......................... 0.15614% monofairy..................... 0.15430% monoghost..................... 0.14620% monofire...................... 0.13520% monosteel..................... 0.13476% monopsychic................... 0.13110% monograss..................... 0.10806% monobug....................... 0.05761% sandoffense................... 0.05348% rainoffense................... 0.04395% hailstall..................... 0.04023% multiweather.................. 0.02867% sunoffense.................... 0.02773% voltturn...................... 0.01926% sandstall..................... 0.00794% sunstall...................... 0.00705% dragmag....................... 0.00356% batonpass..................... 0.00159% rainstall..................... 0.00051% Stalliness (mean: -0.522) -2.5| | -2.0|# |### -1.5|######### |################ -1.0|######################### |############################## -0.5|######################## |################## 0.0|################# |########### +0.5|####### |#### +1.0|## |# +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.59%