weatherless...................93.81113% offense.......................56.82173% hyperoffense..................23.24182% balance.......................18.32090% hail.......................... 5.26905% monotype...................... 1.57798% semistall..................... 1.29942% monodragon.................... 0.57812% sand.......................... 0.54326% sun........................... 0.33289% stall......................... 0.31613% monopoison.................... 0.30666% hailoffense................... 0.21963% monorock...................... 0.16231% monowater..................... 0.14629% monoice....................... 0.12025% sandoffense................... 0.08796% monofighting.................. 0.06839% monofairy..................... 0.06760% rain.......................... 0.05062% monopsychic................... 0.04958% monodark...................... 0.03451% monoflying.................... 0.03442% monoground.................... 0.03268% monoghost..................... 0.03032% mononormal.................... 0.02909% monoelectric.................. 0.02809% monofire...................... 0.02721% monobug....................... 0.02387% monosteel..................... 0.01940% monograss..................... 0.01657% hailstall..................... 0.01298% sunstall...................... 0.01046% sunoffense.................... 0.01011% rainoffense................... 0.00784% multiweather.................. 0.00695% sandstall..................... 0.00366% voltturn...................... 0.00161% dragmag....................... 0.00003% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.523) -2.5| | -2.0|# |# -1.5|###### |############### -1.0|########################## |############################## -0.5|###################### |############### 0.0|################## |######### +0.5|###### |#### +1.0|# |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.63%