weatherless...................94.50594% offense.......................57.14604% hyperoffense..................24.08357% balance.......................17.32979% hail.......................... 4.99052% monotype...................... 1.85813% semistall..................... 1.20491% monodragon.................... 0.90803% sand.......................... 0.39347% monopsychic................... 0.23774% stall......................... 0.23569% monowater..................... 0.19915% monoice....................... 0.19291% hailoffense................... 0.16022% monopoison.................... 0.09570% monofighting.................. 0.09505% monoghost..................... 0.06026% sun........................... 0.05895% monorock...................... 0.05773% monofairy..................... 0.05670% rain.......................... 0.05434% monoground.................... 0.04343% monodark...................... 0.03129% monofire...................... 0.02939% mononormal.................... 0.02798% monoelectric.................. 0.02385% monobug....................... 0.02109% monoflying.................... 0.02014% monosteel..................... 0.01873% monograss..................... 0.01673% rainoffense................... 0.01123% sunoffense.................... 0.01064% multiweather.................. 0.00321% sandoffense................... 0.00314% sunstall...................... 0.00133% sandstall..................... 0.00055% hailstall..................... 0.00001% dragmag....................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.533) -2.5| | -2.0|# |## -1.5|######## |############## -1.0|############################ |############################## -0.5|################### |############## 0.0|######################## |########## +0.5|##### |### +1.0|# |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.62%