weatherless...................77.09706% balance.......................45.08125% offense.......................42.50110% rain.......................... 9.09091% sun........................... 8.82740% hyperoffense.................. 6.52174% monotype...................... 5.66535% semistall..................... 4.22705% hail.......................... 3.34870% sand.......................... 3.07422% stall......................... 1.66886% multiweather.................. 1.40536% trickroom..................... 1.05402% monowater..................... 1.04304% monopsychic................... 0.72464% monofairy..................... 0.52701% monoice....................... 0.52701% monofire...................... 0.45015% mononormal.................... 0.45015% monodark...................... 0.38428% tailwind...................... 0.37330% monosteel..................... 0.35134% sunoffense.................... 0.34036% rainoffense................... 0.32938% monoelectric.................. 0.28546% monobug....................... 0.23057% monoflying.................... 0.23057% choice........................ 0.20861% monograss..................... 0.19763% monopoison.................... 0.13175% voltturn...................... 0.13175% sandoffense................... 0.12077% monofighting.................. 0.10979% tricksun...................... 0.09881% monodragon.................... 0.08783% hailoffense................... 0.07686% monoghost..................... 0.05490% batonpass..................... 0.05490% hailstall..................... 0.04392% dragmag....................... 0.04392% sunstall...................... 0.03294% tricksand..................... 0.01098% allweather.................... 0.01098% monoground.................... 0.01098% Stalliness (mean: 0.013) |# -1.5|### |#### -1.0|######## |############ -0.5|################# |###################### 0.0|############################## |######################### +0.5|#################### |############ +1.0|###### |### +1.5|## |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.60%