weatherless...................54.99314% offense.......................41.35190% balance.......................36.78645% rain..........................28.43513% voltturn......................26.57349% sun...........................19.72999% hyperoffense..................13.39498% semistall..................... 5.14549% multiweather.................. 4.99731% rainoffense................... 3.96125% stall......................... 3.32117% monotype...................... 1.57207% trickroom..................... 1.55078% choice........................ 1.42813% sunoffense.................... 1.39746% sand.......................... 0.96534% hail.......................... 0.91418% monodark...................... 0.49274% tricksun...................... 0.31889% monofire...................... 0.20872% monosteel..................... 0.19831% sunstall...................... 0.19213% monowater..................... 0.15832% tailwind...................... 0.15725% monofighting.................. 0.14217% trickrain..................... 0.13365% monoflying.................... 0.09139% rainstall..................... 0.06980% monopsychic................... 0.06635% hailoffense................... 0.06550% monopoison.................... 0.06014% sandoffense................... 0.04605% monoelectric.................. 0.04225% sandstall..................... 0.03263% dragmag....................... 0.03258% monodragon.................... 0.03124% monoground.................... 0.02812% monoghost..................... 0.02619% monoice....................... 0.01602% monograss..................... 0.01349% mononormal.................... 0.01270% monofairy..................... 0.01190% monobug....................... 0.01055% monorock...................... 0.00865% gravity....................... 0.00680% hailstall..................... 0.00493% fear.......................... 0.00020% trickhail..................... 0.00014% allweather.................... 0.00002% Stalliness (mean: -0.070) | -2.0|# |## -1.5|##### |########### -1.0|################## |##################### -0.5|######################## |############################## 0.0|############################ |########################### +0.5|#################### |################ +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.44%