weatherless...................51.97935% balance.......................42.63794% voltturn......................35.38453% offense.......................34.72666% rain..........................30.42014% sun...........................21.49607% hyperoffense..................10.66135% semistall..................... 7.63070% multiweather.................. 4.37196% stall......................... 4.34335% rainoffense................... 4.09707% choice........................ 1.17126% trickroom..................... 0.98692% sunoffense.................... 0.91651% monotype...................... 0.45781% hail.......................... 0.25759% sunstall...................... 0.24799% sand.......................... 0.23874% monofighting.................. 0.19739% tailwind...................... 0.15359% trickrain..................... 0.12817% tricksun...................... 0.09655% monowater..................... 0.07420% hailoffense................... 0.06591% rainstall..................... 0.05953% monoflying.................... 0.04470% monodark...................... 0.03894% monosteel..................... 0.03285% monopsychic................... 0.02080% monofire...................... 0.01868% monoghost..................... 0.00984% dragmag....................... 0.00859% monoground.................... 0.00591% monoelectric.................. 0.00522% monoice....................... 0.00457% sandoffense................... 0.00429% sandstall..................... 0.00397% monodragon.................... 0.00350% hailstall..................... 0.00214% gravity....................... 0.00133% monograss..................... 0.00064% monofairy..................... 0.00058% monopoison.................... 0.00037% monobug....................... 0.00009% monorock...................... 0.00005% mononormal.................... 0.00003% fear.......................... 0.00001% trickhail..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.078) | -2.0|# |## -1.5|#### |####### -1.0|################# |############### -0.5|################### |########################### 0.0|############################## |############################## +0.5|######################## |################### +1.0|############ |######## +1.5|### |## +2.0|### |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.44%