weatherless...................82.63880% offense.......................49.24012% balance.......................28.39994% hyperoffense..................16.61081% rain.......................... 7.45120% sun........................... 5.63846% trickroom..................... 5.33072% voltturn...................... 3.32827% sand.......................... 3.11538% semistall..................... 2.92673% stall......................... 2.82239% hail.......................... 1.45125% monotype...................... 1.14666% tricksun...................... 0.75882% sunoffense.................... 0.65975% rainoffense................... 0.46583% choice........................ 0.32988% multiweather.................. 0.29510% tricksand..................... 0.25189% monowater..................... 0.22027% hailoffense................... 0.16230% sandstall..................... 0.15914% monofire...................... 0.14860% monodragon.................... 0.12858% sandoffense................... 0.12647% trickrain..................... 0.11909% monobug....................... 0.11593% dragmag....................... 0.11277% monograss..................... 0.09274% monofairy..................... 0.07272% mononormal.................... 0.06745% monodark...................... 0.05902% monoghost..................... 0.05270% monoelectric.................. 0.04743% rainstall..................... 0.04743% monosteel..................... 0.04637% tailwind...................... 0.03794% monopoison.................... 0.03689% monopsychic................... 0.03689% monofighting.................. 0.03583% monoground.................... 0.03056% monorock...................... 0.02213% monoflying.................... 0.02108% monoice....................... 0.02002% sunstall...................... 0.01370% gravity....................... 0.01159% trapper....................... 0.01054% trickhail..................... 0.00843% hailstall..................... 0.00738% Stalliness (mean: -0.250) -2.0|## |#### -1.5|######## |############## -1.0|###################### |############################# -0.5|############################## |############################# 0.0|############################ |######################## +0.5|################# |########## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%