weatherless...................84.08211% offense.......................40.89964% balance.......................32.50271% hyperoffense..................14.03331% trickroom..................... 7.68089% rain.......................... 7.62797% stall......................... 7.46807% semistall..................... 5.09626% sun........................... 4.44540% voltturn...................... 4.35322% sand.......................... 3.08469% tricksun...................... 1.31850% hail.......................... 1.07292% rainoffense................... 0.49787% sunoffense.................... 0.49331% tricksand..................... 0.38107% monotype...................... 0.34505% multiweather.................. 0.31309% sandstall..................... 0.24255% trickrain..................... 0.21864% choice........................ 0.19117% dragmag....................... 0.13036% hailoffense................... 0.12729% monodragon.................... 0.09282% monowater..................... 0.06434% mononormal.................... 0.06266% sandoffense................... 0.03468% monoground.................... 0.02670% monodark...................... 0.02080% rainstall..................... 0.01746% monofairy..................... 0.01508% monobug....................... 0.01420% monograss..................... 0.01343% monoghost..................... 0.00766% monofire...................... 0.00762% monopoison.................... 0.00709% monopsychic................... 0.00586% tailwind...................... 0.00547% monoelectric.................. 0.00528% trapper....................... 0.00259% monofighting.................. 0.00256% sunstall...................... 0.00125% trickhail..................... 0.00116% monosteel..................... 0.00057% monoice....................... 0.00013% monoflying.................... 0.00012% monorock...................... 0.00001% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.000) -2.0|## |#### -1.5|######## |############ -1.0|################## |########################## -0.5|###################### |############################# 0.0|############################## |############################## +0.5|##################### |############# +1.0|######## |#### +1.5|###### |#### +2.0|# |### +2.5|##### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%