weatherless...................82.72994% offense.......................51.39193% hyperoffense..................22.12487% balance.......................21.67163% rain.......................... 8.76459% monotype...................... 7.32971% batonpass..................... 6.50446% sun........................... 4.73007% sand.......................... 2.64920% semistall..................... 2.49500% voltturn...................... 2.48344% stall......................... 2.31657% hail.......................... 2.12795% mononormal.................... 1.27242% rainoffense................... 1.25039% choice........................ 1.13199% multiweather.................. 0.94475% trickroom..................... 0.88968% monoghost..................... 0.70822% monodragon.................... 0.67683% monowater..................... 0.66609% monoflying.................... 0.66609% sunoffense.................... 0.66361% monopsychic................... 0.52538% monoice....................... 0.47526% monopoison.................... 0.46783% monodark...................... 0.42763% monofighting.................. 0.41496% monoground.................... 0.40973% monobug....................... 0.39073% monoelectric.................. 0.38550% monograss..................... 0.38054% monofairy..................... 0.35741% sandoffense................... 0.30482% monosteel..................... 0.28885% monofire...................... 0.27040% trickrain..................... 0.26847% monorock...................... 0.17485% hailoffense................... 0.14787% tailwind...................... 0.10436% dragmag....................... 0.06140% tricksand..................... 0.05177% sandstall..................... 0.04296% sunstall...................... 0.03827% tricksun...................... 0.03414% rainstall..................... 0.02781% trapper....................... 0.01927% allweather.................... 0.01377% gravity....................... 0.01074% fear.......................... 0.01019% trickhail..................... 0.00964% hailstall..................... 0.00633% Stalliness (mean: -0.397) |# -2.0|## |########### -1.0|####################### |############################## 0.0|###################### |########### +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.93%