weatherless...................82.26326% offense.......................48.99070% hyperoffense..................23.33368% balance.......................22.04220% rain..........................10.61227% batonpass..................... 6.11327% monotype...................... 5.03908% sun........................... 4.27636% stall......................... 2.98857% voltturn...................... 2.73364% semistall..................... 2.64485% sand.......................... 2.23784% rainoffense................... 1.60189% hail.......................... 1.52031% choice........................ 1.24997% trickroom..................... 1.20069% multiweather.................. 0.89134% mononormal.................... 0.80770% monoghost..................... 0.72926% sunoffense.................... 0.58363% monodragon.................... 0.56860% monowater..................... 0.46355% monoflying.................... 0.42222% trickrain..................... 0.39959% monoice....................... 0.32066% monopoison.................... 0.31819% monopsychic................... 0.30089% monofighting.................. 0.29019% monodark...................... 0.28914% monoelectric.................. 0.28011% sandoffense................... 0.24647% monobug....................... 0.24610% monograss..................... 0.21691% monoground.................... 0.20095% monosteel..................... 0.17495% monofairy..................... 0.16529% monofire...................... 0.15157% hailoffense................... 0.11456% tailwind...................... 0.09898% tricksand..................... 0.08417% monorock...................... 0.07123% sunstall...................... 0.04787% dragmag....................... 0.04643% sandstall..................... 0.04321% rainstall..................... 0.03270% tricksun...................... 0.02374% trickhail..................... 0.01154% trapper....................... 0.01108% fear.......................... 0.00672% gravity....................... 0.00581% hailstall..................... 0.00488% allweather.................... 0.00398% Stalliness (mean: -0.374) | -2.0|## |############# -1.0|########################## |############################## 0.0|###################### |############# +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%