weatherless...................83.45156% offense.......................41.68970% hyperoffense..................25.34371% balance.......................23.84523% rain..........................12.21406% stall......................... 5.22618% batonpass..................... 5.05120% semistall..................... 3.89518% voltturn...................... 3.41262% sun........................... 3.05398% rainoffense................... 2.44141% trickroom..................... 2.31203% monotype...................... 2.23619% choice........................ 1.43921% sand.......................... 1.34020% trickrain..................... 1.11119% multiweather.................. 0.63037% hail.......................... 0.58223% monodragon.................... 0.43778% mononormal.................... 0.37808% monoghost..................... 0.32945% sunoffense.................... 0.31779% monopoison.................... 0.21948% monowater..................... 0.21882% tricksand..................... 0.20062% monodark...................... 0.16735% monofighting.................. 0.14204% monoelectric.................. 0.13771% monopsychic................... 0.13323% monoground.................... 0.13294% monoflying.................... 0.12589% monoice....................... 0.11597% sunstall...................... 0.08535% monograss..................... 0.08044% sandoffense................... 0.07881% dragmag....................... 0.06500% monofairy..................... 0.06104% sandstall..................... 0.05781% monobug....................... 0.05253% hailoffense................... 0.04801% monofire...................... 0.04227% monosteel..................... 0.04218% rainstall..................... 0.02792% tailwind...................... 0.02591% tricksun...................... 0.01716% monorock...................... 0.00782% trapper....................... 0.00647% fear.......................... 0.00419% hailstall..................... 0.00376% trickhail..................... 0.00352% allweather.................... 0.00288% gravity....................... 0.00014% Stalliness (mean: -0.269) | -2.0|## |################ -1.0|############################## |########################### 0.0|##################### |################# +1.0|####### |### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.78%