weatherless...................71.32421% balance.......................47.72061% semistall.....................24.79125% sun...........................18.09336% stall.........................16.55409% rain..........................12.19706% offense.......................10.35436% voltturn...................... 5.17783% multiweather.................. 2.68747% dragmag....................... 1.47325% hail.......................... 0.74329% hyperoffense.................. 0.57969% sand.......................... 0.53640% monotype...................... 0.52566% rainstall..................... 0.38130% choice........................ 0.25594% monosteel..................... 0.25243% sandstall..................... 0.22951% sunoffense.................... 0.20840% trickroom..................... 0.20709% sunstall...................... 0.16705% tricksun...................... 0.05819% monoghost..................... 0.05515% monobug....................... 0.05481% monoice....................... 0.03786% monowater..................... 0.03469% monoflying.................... 0.02804% hailstall..................... 0.02224% monofire...................... 0.02201% trickrain..................... 0.02061% monoground.................... 0.01339% monograss..................... 0.01112% mononormal.................... 0.00766% monofighting.................. 0.00552% hailoffense................... 0.00452% monodragon.................... 0.00281% rainoffense................... 0.00250% monofairy..................... 0.00246% monoelectric.................. 0.00218% tailwind...................... 0.00216% monopsychic................... 0.00210% monopoison.................... 0.00129% monodark...................... 0.00123% trapper....................... 0.00033% monorock...................... 0.00018% sandoffense................... 0.00010% tricksand..................... 0.00001% Stalliness (mean: 0.859) -2.0| | -1.5| |# -1.0|# |## -0.5|##### |######### 0.0|######## |###################### +0.5|########################### |############################## +1.0|########################## |###################### +1.5|######################## |################ +2.0|###### |## +2.5|### | +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.49%