weatherless...................85.18948% offense.......................37.97370% balance.......................35.53751% semistall.....................11.98763% sun........................... 8.85538% stall......................... 8.58469% voltturn...................... 7.65661% hyperoffense.................. 5.91647% hail.......................... 3.71230% rain.......................... 1.81748% hailoffense................... 1.66280% monotype...................... 1.50812% trickroom..................... 0.81206% sand.......................... 0.46404% monofire...................... 0.42537% sunoffense.................... 0.27069% monowater..................... 0.19335% monoelectric.................. 0.19335% monofairy..................... 0.19335% monofighting.................. 0.15468% monobug....................... 0.15468% sunstall...................... 0.15468% monoground.................... 0.11601% sandoffense................... 0.11601% choice........................ 0.07734% monodragon.................... 0.07734% monosteel..................... 0.07734% mononormal.................... 0.03867% dragmag....................... 0.03867% monodark...................... 0.03867% monopoison.................... 0.03867% multiweather.................. 0.03867% tailwind...................... 0.03867% Stalliness (mean: 0.250) -1.5|### |###### -1.0|########## |############# -0.5|################### |############################## 0.0|###################### |################### +0.5|################ |###################### +1.0|########## |############ +1.5|########## |############## +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%