weatherless...................85.44700% balance.......................35.84643% offense.......................33.91179% semistall.....................14.52235% stall.........................10.89117% sun........................... 9.15214% voltturn...................... 8.10828% hyperoffense.................. 4.82826% hail.......................... 3.80808% hailoffense................... 1.76423% rain.......................... 1.17802% monotype...................... 0.91555% trickroom..................... 0.74572% sand.......................... 0.43427% sunoffense.................... 0.22672% monofire...................... 0.18095% monoelectric.................. 0.17938% monofairy..................... 0.12427% monofighting.................. 0.12124% sunstall...................... 0.11236% monowater..................... 0.10322% monobug....................... 0.08411% monoground.................... 0.08103% monosteel..................... 0.04662% tailwind...................... 0.04210% choice........................ 0.04040% sandoffense................... 0.03894% monodragon.................... 0.03175% mononormal.................... 0.02184% monodark...................... 0.02082% dragmag....................... 0.01951% multiweather.................. 0.01951% monopoison.................... 0.00538% Stalliness (mean: 0.362) -1.5|### |###### -1.0|########## |############## -0.5|################# |############################## 0.0|####################### |###################### +0.5|################ |############################# +1.0|########### |################ +1.5|############## |##################### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.43%