weatherless...................88.13261% balance.......................35.59234% offense.......................23.84485% semistall.....................20.86092% stall.........................17.36255% sun........................... 9.31353% voltturn...................... 9.15198% hyperoffense.................. 2.33934% hail.......................... 2.33221% hailoffense................... 1.11765% trickroom..................... 0.31053% monotype...................... 0.15105% sunoffense.................... 0.14579% rain.......................... 0.12778% sand.......................... 0.09387% monoelectric.................. 0.06814% monofairy..................... 0.02842% monofire...................... 0.02807% monoground.................... 0.01685% monosteel..................... 0.00958% mononormal.................... 0.00000% monowater..................... 0.00000% dragmag....................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.659) -1.5|# |## -1.0|#### |####### -0.5|######### |################### 0.0|################ |############## +0.5|############ |############################ +1.0|######## |################### +1.5|################# |############################## +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%