weatherless...................88.02103% stall.........................32.24576% semistall.....................30.86699% balance.......................22.27757% offense.......................13.60631% sun...........................10.45778% voltturn...................... 4.27329% hail.......................... 1.46271% hyperoffense.................. 1.00337% hailoffense................... 0.63018% trickroom..................... 0.11786% sand.......................... 0.03394% rain.......................... 0.02453% monotype...................... 0.01284% monoelectric.................. 0.00695% sunoffense.................... 0.00558% monofire...................... 0.00222% monofairy..................... 0.00197% monoground.................... 0.00096% monosteel..................... 0.00075% mononormal.................... 0.00000% monowater..................... 0.00000% dragmag....................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% Stalliness (mean: 1.052) -1.5| |# -1.0| |## -0.5|# |######## 0.0|###### |###### +0.5|#### |####### +1.0|### |################ +1.5|############### |############################## +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 1.00%