weatherless...................62.88299% offense.......................49.12110% balance.......................42.58219% sun...........................15.09423% rain.......................... 9.55779% trickroom..................... 8.47889% hail.......................... 7.36570% sand.......................... 6.44925% monotype...................... 4.16157% hyperoffense.................. 3.93150% tricksun...................... 3.92978% semistall..................... 3.14283% tailwind...................... 2.68000% voltturn...................... 1.64172% stall......................... 1.22238% multiweather.................. 1.21089% monowater..................... 0.47585% monoice....................... 0.45727% sunoffense.................... 0.39520% rainoffense................... 0.36800% monograss..................... 0.36053% monopoison.................... 0.28562% monoelectric.................. 0.27835% monopsychic................... 0.25708% batonpass..................... 0.25325% monobug....................... 0.25133% mononormal.................... 0.24386% tricksand..................... 0.22796% monodark...................... 0.21992% monofire...................... 0.21475% monorock...................... 0.20268% monoflying.................... 0.19635% trickhail..................... 0.18678% choice........................ 0.18390% trickrain..................... 0.17318% hailoffense................... 0.16858% monoghost..................... 0.16379% sandstall..................... 0.14329% monofairy..................... 0.14118% sandoffense................... 0.13467% monosteel..................... 0.12433% monodragon.................... 0.11647% monofighting.................. 0.09885% monoground.................... 0.08046% sunstall...................... 0.06916% hailstall..................... 0.04693% gravity....................... 0.04483% dragmag....................... 0.04387% rainstall..................... 0.02529% allweather.................... 0.02050% trapper....................... 0.00307% swagplay...................... 0.00096% Stalliness (mean: -0.021) -1.5|# |### -1.0|###### |############# -0.5|##################### |########################## 0.0|############################## |######################### +0.5|################ |########## +1.0|##### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%